﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace RaytracerLib
{
    public enum RenderStartPhase
    {
        ResetStatistics,
        CheckForErrors, 
        RemoveUnusedObjects,
        OptimizeMaterials,
        PrepareMaterials, 
        PrepareObjectToRender, 
        SRGBToLinear,
        CalculateAttenuations, 
        CreateShadowTester,
        CreateSpatialSubdivisioner,
    }
}
